Electron FAQ
Why am I having trouble installing Electron?
When running npm install electron
, some users occasionally encounter
installation errors.
In almost all cases, these errors are the result of network problems and not
actual issues with the electron
npm package. Errors like ELIFECYCLE
,
EAI_AGAIN
, ECONNRESET
, and ETIMEDOUT
are all indications of such
network problems. The best resolution is to try switching networks, or
wait a bit and try installing again.
You can also attempt to download Electron directly from
GitHub Releases
if installing via npm
is failing.
If you need to install Electron through a custom mirror or proxy, see the Advanced Installation documentation for more details.
How are Electron binaries downloaded?
When you run npm install electron
, the Electron binary for the corresponding version is downloaded
into your project's node_modules
folder via npm's postinstall
lifecycle script.
This logic is handled by the @electron/get
utility package
under the hood.
When will Electron upgrade to latest Chromium?
Every new major version of Electron releases with a Chromium major version upgrade. By releasing every 8 weeks, Electron is able to pull in every other major Chromium release on the very same day that it releases upstream. Security fixes will be backported to stable release channels ahead of time.
See the Electron Releases documentation for more details or releases.electronjs.org to see our Release Status dashboard.
When will Electron upgrade to latest Node.js?
When a new version of Node.js gets released, we usually wait for about a month before upgrading the one in Electron. So we can avoid getting affected by bugs introduced in new Node.js versions, which happens very often.
New features of Node.js are usually brought by V8 upgrades, since Electron is using the V8 shipped by Chrome browser, the shiny new JavaScript feature of a new Node.js version is usually already in Electron.
How to share data between web pages?
To share data between web pages (the renderer processes) the simplest way is to
use HTML5 APIs which are already available in browsers. Good candidates are
Storage API, localStorage
,
sessionStorage
, and IndexedDB.
Alternatively, you can use the IPC primitives that are provided by Electron. To
share data between the main and renderer processes, you can use the
ipcMain
and ipcRenderer
modules.
To communicate directly between web pages, you can send a
MessagePort
from one to the other, possibly via the main process
using ipcRenderer.postMessage()
.
Subsequent communication over message ports is direct and does not detour through
the main process.
My app's tray disappeared after a few minutes.
This happens when the variable which is used to store the tray gets garbage collected.
If you encounter this problem, the following articles may prove helpful:
If you want a quick fix, you can make the variables global by changing your code from this:
const { app, Tray } = require('electron')
app.whenReady().then(() => {
const tray = new Tray('/path/to/icon.png')
tray.setTitle('hello world')
})
to this:
const { app, Tray } = require('electron')
let tray = null
app.whenReady().then(() => {
tray = new Tray('/path/to/icon.png')
tray.setTitle('hello world')
})
I can not use jQuery/RequireJS/Meteor/AngularJS in Electron.
Due to the Node.js integration of Electron, there are some extra symbols
inserted into the DOM like module
, exports
, require
. This causes problems
for some libraries since they want to insert the symbols with the same names.
To solve this, you can turn off node integration in Electron:
// In the main process.
const { BrowserWindow } = require('electron')
const win = new BrowserWindow({
webPreferences: {
nodeIntegration: false
}
})
win.show()
But if you want to keep the abilities of using Node.js and Electron APIs, you have to rename the symbols in the page before including other libraries:
<head>
<script>
window.nodeRequire = require;
delete window.require;
delete window.exports;
delete window.module;
</script>
<script type="text/javascript" src="jquery.js"></script>
</head>
require('electron').xxx
is undefined.
When using Electron's built-in module you might encounter an error like this:
> require('electron').webFrame.setZoomFactor(1.0)
Uncaught TypeError: Cannot read property 'setZoomLevel' of undefined
It is very likely you are using the module in the wrong process. For example
electron.app
can only be used in the main process, while electron.webFrame
is only available in renderer processes.
The font looks blurry, what is this and what can I do?
If sub-pixel anti-aliasing is deactivated, then fonts on LCD screens can look blurry. Example:
Sub-pixel anti-aliasing needs a non-transparent background of the layer containing the font glyphs. (See this issue for more info).
To achieve this goal, set the background in the constructor for BrowserWindow:
const { BrowserWindow } = require('electron')
const win = new BrowserWindow({
backgroundColor: '#fff'
})
The effect is visible only on (some?) LCD screens. Even if you don't see a difference, some of your users may. It is best to always set the background this way, unless you have reasons not to do so.
Notice that just setting the background in the CSS does not have the desired effect.
Class inheritance does not work with Electron built-in modules
Electron classes cannot be subclassed with the extends
keyword (also known as class inheritance). This feature was never implemented in Electron due
to the added complexity it would add to C++/JavaScript interop in Electron's internals.
For more information, see electron/electron#23.